Active Development
EDITH Overdrive
Performance Cockpit
Platform: Windows
A Windows performance and system-observability cockpit focused on hardware telemetry, gaming context, and practical system awareness.

Engineering in the open
The public showcase documents the C# / .NET 8 and WinUI 3 application through curated source samples, a telemetry architecture and a dated verification record.
Source samples and tests document the engineering. The cinematic below is a Blender concept of the performance cockpit.
Explore the engineering showcasePublic verification snapshot
The showcase records 201 passing C# tests at source revisiond677b1d998d3. This is a recorded snapshot, not a fresh test run or a gaming benchmark.
Cockpit concept
An 18-second Blender visualization of the performance cockpit, telemetry streams and future FRIDAY / DRS direction. It is not captured software or benchmark evidence.
Video unavailable. The static poster remains available.
Two telemetry paths
Shared snapshots keep dashboard reads and background logging from independently polling the same hardware. Slower diagnostic and maintenance work runs outside the dashboard refresh path.
- Fast path
- Hardware / Windows providers → shared snapshot → dashboard and history logger → SQLite.
- Slow path
- Diagnostics / updates / maintenance → cached snapshot → dashboard summary.
CPU, GPU, RAM / VRAM, storage and network providers normalize available readings. Missing or unsupported measurements remain explicitly unavailable.
Designed for low overhead
Cache reuse, refresh serialization and foreground/readiness checks have test guardrails. Runtime cost still depends on hardware, drivers and workload; these tests do not establish a universal overhead ceiling or freedom from frame drops.
PresentMon, by choice
Benchmark sessions support manual start/stop and CSV import. Live capture depends on an available PresentMon adapter; readiness checks do not mean continuous FPS capture. Frame metrics are kept outside the dashboard hot path until explicit opt-in capture.
Read the public architectureIn Development
FRIDAY — SYSTEM INTELLIGENCE
A system-intelligence direction for observing state, detecting anomalies and recommending diagnostic actions. Remediation and verification remain safety-gated development work.
DRS — PERFORMANCE MODE
Performance-mode foundations and readiness checks exist; the gaming workflow and UX are in development.
Public scope
This project is in Active Development. This page is a high-level public overview and does not imply public availability.